Enjoyable but not without problems...
I really enjoyed getting all the new energi skills, as well as the fine earrings BUT there were definite problems with the game. Still, it was worth the $.99. The difficulty is way too easy, but worse, every foe can be defeated by physical attacks alone, making all those amazing skills... Unnecessary... Worse is the poor level design. The areas are frustratingly maze-like. And not in a challenging way, in a... Have I been here before or not way... A map would be great but even telling us the floor or more distinctive looking places, tile patterns, different foes in different parts... Something to tell us where weve been. This is made even worse by the fact that you need to open doors etc., and have no idea which areas are newly opened and which youve been through ten times. A spell to return to the entrance would also be very useful just for getting a new perspective or getting out when truly lost. The auto command and fact that physical hits kill all is useful when utterly lost. Characters and story are okay. I also wish you had LESS options with the clear rings and energi. Ive got an alpha ring of each element and still tons of clear rings and elements to spare. I think it would be better if you needed to get each ring and upgrade from particular places, making finding them more valuable and worthwhile. The earrings ended up the only things that got me excited to find.
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RPG Alphadia