RPG Alphadia App Reviews

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Its ok

Its ok for a starter game...not exactly challenging auto attack basically works for the whole game an the bosses could of an should of been much harder...but I thought the SoE was a bit better that this...an a mini map definitely would have been nice... But good job kemcokeep up the good work

Needs to come to iPad.

Its a fun game but it needs to come to iPad, and should have a save feature for iCloud to transfer over to iPad. The app should just be one app all together for iPad/iPhone.

Automadia - A repetitive classic rpg!

This is not a game for hardcore fans of classic turnstyle rpgs, epic storylines, know all secrets and completionists. This is a game for those who have ALOT of time on their hands and who enjoy being confused when navigating through dungeons. Nail biting, hair pulling frustration and flat out mundane objectives -- this is for you. Oh, how I can count the ways of where this game has gone wrong and why it deserves a one star. Never should a game on a device like an iPhone or an iPad that the would be review be judged thoroughly of its graphics. For a somewhat simple interface and cheesy sprites, re-overused animation/monster details,same background battle maps, nearly identical tower maps as far as Ill go there. Im rather a perfectionist/completist when it comes to any Roleplaying game, warranted that the content exists. And its what a little disappointing about this game. As there are no merits for collecting every treasure box or hoarding sellable material or essentially farming monsters for loot drops as they are nearly non-existent. Or even checking cabinets, flower pots ... Any object that you think is lootable, isnt unless directed so by quests. The controls are good, selecting commands little wonky or due to the small screen.. Really tough to pick middle choices. No D-pad game should ever be boorish. (rule) As mentioned in other reviews, lack of dungeon map creates alot of backtracking. Even the layout of each tower, different colors, same wall structure. The never ending battle grind. Theres only 4 characters you need. Ironically, a character perceived as a dangerous person, is in fact weak and laughable to utilize. No real surprises to be found. The touch of unique characteristic of spell combinations is losy with allowing party members to learn other elements. Balance? Smalance! No sense of discovery, very linear story arc. Guess one great thing about this game other then it feels like a collosal waste of time is that Ive yet to experience any freeze or crashes. If this game was once valued at $6.99, what a huge scam unto those who bought it at that point.

Awesome game!

Very fun and addictive. Could be more challenging, and a dungeon map would be great. But overall, its worth every penny!

Help!!!! Boreal tower!

Easy battles, but I dont care, I love RPGs! How the heck to I get past boreal tower? I found the blue key but not the red :(

Please make a sequel

I really enjoyed this game! Nice job

Too easy

Alright so dar this is tge easiest rpg that ive ever play, no strategy needed all you need to do is just auto and heroes will whack the enemies. Story line was fairly good and the battle system was average, bought this 99€ and feel so relieved i didnt pay this game more than that.

Enjoyable but not without problems...

I really enjoyed getting all the new energi skills, as well as the fine earrings BUT there were definite problems with the game. Still, it was worth the $.99. The difficulty is way too easy, but worse, every foe can be defeated by physical attacks alone, making all those amazing skills... Unnecessary... Worse is the poor level design. The areas are frustratingly maze-like. And not in a challenging way, in a... Have I been here before or not way... A map would be great but even telling us the floor or more distinctive looking places, tile patterns, different foes in different parts... Something to tell us where weve been. This is made even worse by the fact that you need to open doors etc., and have no idea which areas are newly opened and which youve been through ten times. A spell to return to the entrance would also be very useful just for getting a new perspective or getting out when truly lost. The auto command and fact that physical hits kill all is useful when utterly lost. Characters and story are okay. I also wish you had LESS options with the clear rings and energi. Ive got an alpha ring of each element and still tons of clear rings and elements to spare. I think it would be better if you needed to get each ring and upgrade from particular places, making finding them more valuable and worthwhile. The earrings ended up the only things that got me excited to find.

Horrible game

This game is just horrible I cant be believe I spent $7 dollars on this! I demand a refund!

Horrid

Im an old school jrpg fan, been playing them since NES days. This game has been completely ruined by the dungeon designs. They are all mazes that force you to back track constantly and re-track back. You go through it all unlock a set of doors, go back all through again trying to recall where you have been, and where you havent, to unlock another set of doors. You will spend hours wondering around these dungeons, and you will get overly frustrated, and random battles (which I dont mind normally) gets overly tedious. The game advertises 30hours of gameplay, its true because 20 hours of it is you being lost in dungeons.

Ive spent too long lost to care.

Please. Please. For the love of bacon. UPDATE THIS GAME WITH DUNGEON MAPS.

Easy

This game is super easy. For battles, you can win by just hitting auto attack.

Meh.

The game looks like it was created with a cookie-cutter RPG creator. I was bored before I could leave town.

Pretty good

Its a great to play if you have nothing to do

Ugh

This games character graphics are about the only solid thing about it. The music is pretty dull. The towns look bad and the dungeons are very bad. Absolutely no variety in detail. Almost every dungeon is like a giant maze. Just long branching hallways that are so plain and dull that you can hardly tell if you looped back around to a previous area. (Which you probably have.) Then when they start adding multiple floors that you can jump in holes to land back down on a previous floor is gets painful to try to wrap your mind around. If you quit mid dungeon and resume later you will probably not remember where you are at or where you need to go. The battle system seems somewhat deep but you can auto battle through every battle in the game and never lose once. Even though auto battle uses only regular attacks, its still insanely effective and so very much faster then entering your own commands. I like that they tacked on some optional quests at the end to get legendary weapons, but who needs them? There are unlockable cheats too which is nice. Anyway, Alphadia is the least of the kemco games I have played so far.

Tower dungeons ruined this game.

Its okay. The story is very bland and cliche, and the characters are all kinda sappy and generic. It could have been a decent time-killer as far as JRPGs go...but the terrible dungeons turned this more into a sanity-killer. The tower dungeons in this game are mazes that force you to track, back-track, and re-track a dozen times over to find keys and unlock doors. There is no dungeon map, so youll often times end up lost or feeling like you missed something. Random battles every ten steps will make you want to scream. If my arm was as long as these dungeons, I could reach across the Pacific Ocean and slap the guy that designed them. I played through it once to see the story and then promptly deleted it. I didnt even bother to try the bonus dungeon at the end of the game.

Not Bad, But Not Great

This is a very average RPG, that is hampered by terrible level design and boring maze-like dungeons that are riddled with backtracking and a very high random encounter rate. All the dungeons play out the same and theres no map in the game, so be prepared to get lost constantly. This is also the cause of the tremendously low level of difficulty in this game. You can actually auto battle through the entire game with no strategy because your characters will be so overpowered throughout the entire game. Overall, the game isnt very long. I finished it in 13.5 hours. Its not a horrible game, but there are many better games on the App Store to choose from.

Fix speed

Character moves to fast sometimes run into stuff because of that

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